【新闻】PCE/PCE-CD模拟器 Ootake 2.42

2010-05-22 09:55 来源: http://bbs.chinaemu.org 作者:lzsgodmax 网友评论 条 浏览次数 8 转入论坛浏览
http://www.ouma.jp/ootake/

  2010/05/21 2.42 released
  - The speed and timing were brought close to the movement of a real machine.
    In the ending demo of "Lodos Tou Senki", the problem that the surface of
    the picture occasionally fell into disorder (generated by a recent
    version) was solved.  I think that the timing has approached a real
    machine in even other games.
  - When a "hes(sound)" file is started, it is started with a hardware state
    of the CD-ROM2 specification. As a result, I think that a game using
    ADPCM sound (drum etc.) became available. (However, the difficulty of the
    ripping in ADPCM use might be high.) * In this change, the hes file of a
    size that is larger than 4Mbits (512Kbyte. doesn't contain the header)
    cannot be used. Perhaps, I do not think that there is a necessity, but if
    you use hes file that is larger than 4Mbits, make the extension ".pce".
  - It prepared for the case where the CD-ROM access error by hardware, OS and
    driver's slumps. As a result, when the hardware error happens, Ootake will
    be able to be closed safely.
  - Additionally, a detailed part has been improved and corrected.
附件:Ootake242.zip

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